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Proceedings of IMM - ABC.IT
 

 No 2 - Table of Content

eLearning Space

Maciej Frydler

Abstract

The paper introduce present e-learning solutions. It also presents chosen aspects of using standards and well approved specifications during building systems and training contents.



E-learning technologies - choises for business applications

Jolanta Brzostek - Pawłowska

Abstract

E-learning is a field of education that utilizes Internet technologies. There are different applications and different technical solutions in e-learning systems. These technologies differ in functionality and effectiveness of learning process. The e-learning development dynamic require form entrepreneur at least orientation in he trends in e-learning to make optimal decision concerned e-learning implementation.



Electronic Knowledge Testing

Maciej Bogdan

Abstract

The goal of this article is to present characteristics of testing student�s knowledge on e-learning systems. The special features of testing in electronic form are presented, as well as advantages and disadvantages of this method, comparing to classic way of testing. Different sort of questions, which may be asked to a student, are described, together with evaluation methods. Also the ways of creating self-tests are shown, which is useful for preparing tests designed to extend and complete student�s knowledge. Finally, the potential of using information collected during testing is discussed. This information may be used to make dynamic modification of course�s scenario.



New directions in e-learning development

Tomasz Marciniak

Abstract

E-learning is developing very rapidly. New solutions are introduced very fast, and old ones are becoming obsolete. Is it still suitable to call simple hypertext courses or e-books, e- learning. New possibilities such as adaptability and course profiling make them a very primitive form of e-learning. Those old forms will be used only as parts of more modern courses.



Homo Sapiens, Homo Faber, Homo Ludens - Games Used in e-Courses

Wojciech Przyłuski

Abstract

The article concerns creation and importance of games used in e-courses. As an example, the author uses the courses that were created with EWS SDK authoring tools (product of IMM).



Electronic courses Creation Methods - Selected Issues

Olga Ordyńska

Abstract

The article discusses selected issues concerning creation of electronic courses (e-courses). It includes i.e. preparing trainings material and its character, team member's tasks, structure of e-course elements and tools used for preparing e-course content.



New Skill - Instructional Designer

Wojciech Przyłuski

Abstract

The article concerns birth of a new profession, instructional designer. The instructional designer is a person, who verifies, improves and implements e-course author's idea. It is because of his e-course creation knowledge and his regular cooperation with some/different discipline experts.



 

 

 

 

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